I have an microraptor for weeks now, but it is just an bird, you know, the birds that fly over your park. Some people already know this mod, but just for the people that want an microraptor:
Pictures: DOWNLOAD NOW!
sorry, I had the wrong dinosaur, the good one wil be placed now
For the people that know how to clone:
REMEMBER TO MAKE AN BACKUP FIRST
I think some of you already know how to clone an dinosaur, so clone an gallimimus and go down to model
Unit {
Name=micro;
Directory=AUnitMicro;
TClass=AUnitCamara;
ScreenName=$Unit_micro;
GUIDialog=AUnitDinosaurDialog;
UICommand1=Orders;
UICommand3=Species;
UICommand4=Info;
VOCreation=SFX_JP6C;
UseINX= 1 ;
}
Traits {
Health=160.0;
Visual=60.0;
Audio=25.0;
Smell=25.0;
Damage=25.0;
ProtectMod=1.0;
Territory=80.0;
Energy=100.0;
Metabolism=3.0;
LifeSpan=30.0;
FoodVal=1.0;
FoodReq=2.0;
Mass=340.0;
Radius=1.0;
CamRadius=8.0;
VisRadius=4.0;
Speed=9.0;
HeadRadius=0.2;
MoveAnimSpeed=2.204;
RunAnimSpeed=7.303;
MaxForce=6000.0;
NHRate=2.0;
GoalTolerance=2.0;
Arrival=5.0;
Acc=2.0;
Dec=5.0;
PathStrt=1.0;
PlanStrt=0.5;
FieldWt=3.0;
TurnDamp=0;
SteerLevel=0.0;
Size=4.0;
BuildCost=0;
FenceBreak=0.0;
FlockSize=20.0;
FlockCoh=10.0;
FlockSep=5.0;
FlockRad=17.0;
CenterHeight=1.0;
SelectionBoxRadius=3.0;
LookH=2.36;
LookV=1.57;
StepCat=1.0;
FleeMod=0.5;
PredNeed=0;
PreyVal=4.0;
DecayTime=2.0;
RampageTime=5.0;
ComatoseTime=10.0;
HungerThirstStress=0.001;
TurnSpdThresh=0.001;
}
Flags {
UnitFlags= 23070760 ;
UnitFlagsID= 3 ;
}
Drives {
Drive_Hunger=0.05;
Drive_Thirst=0.3;
Drive_Defecate=0.0005;
Drive_Sleep=0.005;
Drive_Defend=0.225;
Drive_Play=0.225;
Drive_Communicate=0.225;
}
Animations {
Model=galli;
}
chanze that to bird02
than go to the INX file and open it ( with word )
scroll down until you see
Model = galli;
and chanze it to
Model = bird02;
For the people that don't know how to clone:
go to your units map and copy the 3 gallimimus files
pase them into the same folder and rename them all Micro, and the things behind the . alone, dont chanze that!
than go into the ini file and chanze it to this:
Unit {
Name=micro;
Directory=AUnitMicro;
TClass=AUnitCamara;
ScreenName=$Unit_micro;
GUIDialog=AUnitDinosaurDialog;
UICommand1=Orders;
UICommand3=Species;
UICommand4=Info;
VOCreation=SFX_JP6K;
UseINX= 1 ;
}
Traits {
Health=100.0;
Visual=70.0;
Audio=25.0;
Smell=50.0;
Damage=50.0;
ProtectMod=1.0;
Territory=150.0;
Energy=500.0;
Metabolism=10.0;
LifeSpan=75.0;
FoodVal=4.0;
FoodReq=4.0;
Mass=5000.0;
Radius=2.0;
CamRadius=10.0;
VisRadius=10.0;
Speed=4.74;
HeadRadius=0.4;
MoveAnimSpeed=2.5;
RunAnimSpeed=4.74;
MaxForce=7000.0;
NHRate=2.0;
GoalTolerance=4.0;
Arrival=7.0;
Acc=0.2;
Dec=0.6;
PathStrt=2.0;
PlanStrt=0.5;
FieldWt=3.0;
TurnDamp=0;
SteerLevel=1.0;
Size=3.0;
BuildCost=0;
FenceBreak=0.0;
FlockSize=6.0;
FlockCoh=35.0;
FlockSep=20.0;
FlockRad=50.0;
CenterHeight=2.5;
SelectionBoxRadius=4.0;
LookH=2.36;
LookV=1.57;
StepCat=3.0;
FleeMod=0.8;
PredNeed=0;
PreyVal=8.0;
DecayTime=5.0;
RampageTime=5.0;
ComatoseTime=10.0;
HungerThirstStress=0.001;
TurnSpdThresh=0.2;
}
Flags {
UnitFlags= 308283432 ;
UnitFlagsID= 37 ;
}
Drives {
Drive_Hunger=0.05;
Drive_Thirst=0.3;
Drive_Defecate=0.0005;
Drive_Sleep=0.005;
Drive_Defend=0.0615;
Drive_Play=0.0615;
Drive_Communicate=0.0615;
}
Animations {
Model=bird02;
}
PerceptionInputs {
PInput_Organic=0.7;
PInput_Repellent=0.0;
PInput_Meat=1.0;
PInput_Carnivore=0.0;
PInput_Herbivore=1.0;
PInput_Aquatic=0.5;
PInput_Plant=0.0;
PInput_MaxSpeed=0.3;
PInput_Size=0.5;
PInput_Offensive=0.2;
}
PerceptionOutputs {
POutput_Large_Carnivore_Food=0.0;
POutput_Large_Carnivore_Drink=0.0;
POutput_Large_Carnivore_Social=0.0;
POutput_Large_Carnivore_Threat=1.0;
POutput_Large_Carnivore_Competitor=0.0;
POutput_Medium_Carnivore_Food=0.0;
POutput_Medium_Carnivore_Drink=0.0;
POutput_Medium_Carnivore_Social=0.0;
POutput_Medium_Carnivore_Threat=0.7;
POutput_Medium_Carnivore_Competitor=0.1;
POutput_Small_Carnivore_Food=0.0;
POutput_Small_Carnivore_Drink=0.0;
POutput_Small_Carnivore_Social=0.0;
POutput_Small_Carnivore_Threat=0.5;
POutput_Small_Carnivore_Competitor=0.1;
POutput_Large_Herbivore_Food=0.0;
POutput_Large_Herbivore_Drink=0.0;
POutput_Large_Herbivore_Social=0.8;
POutput_Large_Herbivore_Threat=0.0;
POutput_Large_Herbivore_Competitor=0.0;
POutput_Medium_Herbivore_Food=0.0;
POutput_Medium_Herbivore_Drink=0.0;
POutput_Medium_Herbivore_Social=0.1;
POutput_Medium_Herbivore_Threat=0.0;
POutput_Medium_Herbivore_Competitor=0.0;
POutput_Small_Herbivore_Food=0.0;
POutput_Small_Herbivore_Drink=0.0;
POutput_Small_Herbivore_Social=0.0;
POutput_Small_Herbivore_Threat=0.0;
POutput_Small_Herbivore_Competitor=0.0;
POutput_Human_Food=0.0;
POutput_Human_Drink=0.0;
POutput_Human_Social=0.0;
POutput_Human_Threat=0.05;
POutput_Human_Competitor=0.1;
POutput_Plant_Food=1.0;
POutput_Plant_Drink=0.0;
POutput_Plant_Social=0.0;
POutput_Plant_Threat=0.0;
POutput_Plant_Competitor=0.0;
POutput_Vehicle_Food=0.0;
POutput_Vehicle_Drink=0.0;
POutput_Vehicle_Social=0.0;
POutput_Vehicle_Threat=0.0;
POutput_Vehicle_Competitor=0.0;
POutput_Repellent_Object_Food=0.0;
POutput_Repellent_Object_Drink=0.0;
POutput_Repellent_Object_Social=0.0;
POutput_Repellent_Object_Threat=1.0;
POutput_Repellent_Object_Competitor=0.0;
}
DinoInfo {
Rarity= 0 ;
Flags= 1 ;
Period= 1 ;
Worth= 5 ;
Loc1= 100 ;
Loc2= 0 ;
Loc3= 0 ;
Loc4= 0 ;
Batch= 1 ;
Class= 1 ;
}
UnitSpecific {
}
DNATraits {
Aggression=0.0;
Playfulness=0.0;
Appetite=0.0;
Energy=0.0;
Speed=0.0;
LethalGene=-1.0;
}
than go to the INX file and open it ( with word )
scroll down until you see
Model = galli;
and chanze it to
Model = bird02;
after that go to gui-locales- and to the eng file
scroll down to about the half and go up, if you see some other dinosaur names you are good, and pase under
Unit_raptor "Velociraptor";
Unit_micro "Microraptor zhaoianus";
that are 5 spaces
after that go to your dinolist file, open it and pase under
raptor
micro
than go to the fslhunt file and searth for the raptor again and pase next to it
,micro
REMEMBER YOU MAKE AN BACKUP FOR EVERYTHING FIRST
than just hope you did everything good and play the game with your new microraptor!
If you are going to use this in an mod just give me credits
NOTE: the microraptor also packs with braciosaurus and camarasaurus
If you found some bugs just put them here!